The rendering is done with SDL2 and the project is written in C++. This project consists of an application written for the switch that will decode stream data received from FFMPEG and send its input to an application to emulate a controller. Rich configuration options for h264 AMF encoder (AMD hardware encoder).Rich configuration options for h264 CPU encoder.Toggle Input Mode to DS4(PS4) controller.Allow manual configuration of switch to PC connection.Automatically mute PC when audio is streaming to the Switch.Automatically connect switch and PC stream applications.Stream audio from remote connection to the switch.Stream input from the switch to remote connection.Desktop application to host remote connection stream.No system crashing when going to sleep (stream will disconnect though and application is closeable).You can also visit the gbatemp release thread to share and interact with other users, or get help with any issues you might have. Getting Startedįor instructions and help, please see the wiki. I also recently was studying multi-threading and when I saw the code, I thought 'this is the perfect chance to try writing it in C++'. In-Home-Switching and SkyNX already offer the ability to do so, however there were some convenience features missing that I wanted to add. The goal is to make a convenient streamer/client application to be used to remote play PC games on the switch. This project is inspired by the github project In-Home-Switching and SkyNX. Let the switch remotely play PC games (similar to steam link or remote play)
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